Publishing Details
About This Podcast
A Magic: The Gathering Cube podcast hosted by Ryan Overturf.
Podcasting 2.0 Features
Explore Statistics
Recent Episodes
Developing The Onebert
Ryan Overturf breaks down one of his newer Cube designs, a Twobert where every spell costs one mana! The Onebert on Cube Cobra Wheeler's One Drops on Cube Cobra
Poetry and Cube Design with Jane McKinney
Jane McKinney joins Ryan Overturf to discuss Cube as an art form, and how poetry can inform Cube design. The Ball Pit on Cube CobraInterview with Jane on The Ball Pit for Recross the PathsGet your…
Rarity Restrictions, Budget Considerations, and Cube Identity
Ryan Overturf discusses how Stadium Tidalmage inspired a significant update of his Pauper Twobert, the changing landscape of budget and rarity-restricted Cubes over time, and the importance of an…
Player Agency and Cube Design
Ryan Overturf talks through the myriad decisions that players make while drafting and playing Cube and how to abstractly approach the agency of players in Cube design.
Tarmogoyf
In the first individual card spotlight on 180 MTG, Ryan Overturf talks about how Tarmogoyf forever altered the landscape of Magic, ruminating on how that impact has been felt and how it can be…
Revisiting the Tempo Twobert
Ryan Overturf breaks down how The Tempo Twobert has changed since it was first designed, outlining shifts in philosophy and where the list is at today. The Tempo Twobert on Cube Cobra
Secrets of Strixhaven Cube Review Part 2: Individual Cards for Cube
Ryan Overturf concludes his first impressions Cube review of Secrets of Strixhaven, going over individual appealing cards for Cube!
Secrets of Strixhaven Cube Review Part 1: New Mechanics and Themes
Ryan Overturf begins his first impressions Cube review of Secrets of Strixhaven, going over the set's mechanics and themes!
The Weatherlight Crew Twobert- The Life and Times of Gerrard Capashen
Ryan Overturf breaks down his most Vorthos-y design, a Twobert showing off the crew members of the Skyship Weatherlight, and what kitchen table Magic looked like for him when he started playing. The…
Color-Based Archetypes in Twobert Design
Ryan Overturf breaks down how to design a 180-card environment along color lines, seeding five explicit archetypal lanes for four-player drafts.
2008 Standard Dimir Faeries and Cube
Ryan Overturf takes a look back at blue/black Faeries from 2008, how that deck shaped his perception of Magic, and how Faeries offers concrete examples of different categories of cards that can…
Shoebox Event Report
Ryan Overturf talks through his experience attending the first ever Shoebox event, highlighting the various Cubes that he drafted over the weekend. Eiganjo Drift Budget Synergy CubeSpicy Ramen…
Competitive Constructed and Cube Design
Ryan Overturf talks through how experience with competitive Constructed Magic informs his personal Cube design and the ways it can inform Cube design generally, calling on examples from his history…
Teenage Mutant Ninja Turtles Cube Review Part 2: Individual Cards for Cube
Ryan Overturf concludes his first impressions Cube review of Teenage Mutant Ninja Turtles, going over individual appealing cards for Cube! Support Minnesota Mutual Aid!Donate to the Kansas ACLU and…
Teenage Mutant Ninja Turtles Cube Review Part 1: New Mechanics and Themes
Ryan Overturf begins his first impressions Cube review of Teenage Mutant Ninja Turtles, going over the set's mechanics and themes! Support Minnesota Mutual Aid!Donate to the Kansas ACLU and ACE…
Falling Out Of Love With Powered Cubes
Ryan Overturf talks about his relationship with powered Cubes and why unpowered environments have been capturing more of his attention lately. Support Minnesota Mutual Aid Register for Shoebox
30-50 Feral Hogs: The Razor Swine Twobert
Ryan Overturf breaks down the design of 30-50 Feral Hogs, a Twobert designed around drafting and winning games with an obscure Limited gem from New Phyrexia. Support Minnesota Mutual AidRegister for…
The Tundra: A Snow Desert Twobert
Ryan Overturf breaks down the design of The Tundra- a Twobert that heavily breaks singleton where you have to draft even your (Snow-Covered) Basic Lands! Good Luck High Five…
In Defense of Singleton
Ryan Overturf expresses why he prefers maintaining singleton in Cube design, and the mythos that is inspired by making every individual card special. Minnesota Mutual Aid Orgs Good Luck High Five…
Lorwyn Eclipsed Cube Review Part 2: Individual Cards for Cube
Ryan Overturf concludes his first impressions Cube review of Lorwyn Eclipsed, going over individual appealing cards for Cube! Minnesota Mutual Aid Orgs Good Luck High Five Fundraiser/Giveaway For…
Frequently Asked Questions
180 MTG has published 44 episodes since August 2025, covering topics in Games, Leisure.
180 MTG is currently highly active with new episodes weekly. Average episode length is 48m.