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About This Podcast
A Magic: The Gathering Cube podcast hosted by Ryan Overturf.
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Recent Episodes
Teenage Mutant Ninja Turtles Cube Review Part 1: New Mechanics and Themes
Ryan Overturf begins his first impressions Cube review of Teenage Mutant Ninja Turtles, going over the set's mechanics and themes! Support Minnesota Mutual Aid!Donate to the Kansas ACLU and ACE…
Falling Out Of Love With Powered Cubes
Ryan Overturf talks about his relationship with powered Cubes and why unpowered environments have been capturing more of his attention lately. Support Minnesota Mutual Aid Register for Shoebox
30-50 Feral Hogs: The Razor Swine Twobert
Ryan Overturf breaks down the design of 30-50 Feral Hogs, a Twobert designed around drafting and winning games with an obscure Limited gem from New Phyrexia. Support Minnesota Mutual AidRegister for…
The Tundra: A Snow Desert Twobert
Ryan Overturf breaks down the design of The Tundra- a Twobert that heavily breaks singleton where you have to draft even your (Snow-Covered) Basic Lands! Good Luck High Five…
In Defense of Singleton
Ryan Overturf expresses why he prefers maintaining singleton in Cube design, and the mythos that is inspired by making every individual card special. Minnesota Mutual Aid Orgs Good Luck High Five…
Lorwyn Eclipsed Cube Review Part 2: Individual Cards for Cube
Ryan Overturf concludes his first impressions Cube review of Lorwyn Eclipsed, going over individual appealing cards for Cube! Minnesota Mutual Aid Orgs Good Luck High Five Fundraiser/Giveaway For…
Lorwyn Eclipsed Cube Review Part 1: New Mechanics and Themes
Ryan Overturf begins his first impressions Cube review of Lorwyn Eclipsed, going over the set's mechanics and themes! Minnesota Mutual Aid Orgs Good Luck High Five Fundraiser/Giveaway For reference…
Multiplayer Magic
Ryan Overturf advocates for at least the occasional game of multiplayer Magic, and goes over his favorite ways to play with more than two players! References: Free-for-All…
The Omniscience Stack
Ryan Overturf breaks down the design of his Omniscience Stack- An emblem Cube based on Omniscience Draft on Magic Arena and reminiscent of Type 4! References: Omniscience Stack Cube Cobra…
2025 Cube Year in Review
Ryan Overturf goes over every major Magic release in 2025 in terms of aesthetics and mechanics and breaks down what the year meant for the world of Cube! References: Corey Bowen's article on…
Hidetsugu's Second Rite, Garbage Time, and Stealing Games
Ryan Overturf recounts one of his first tournament experiences at the Saviors of Kamigawa Prerelease and breaks down what a 20 year old memory can tell us about Cube design and the importance of…
Designing With Color Restrictions
The progenitor of the Grixis Cube talks about imbalancing colors or fully excluding some in Cube design! Find out what impact eschewing one or more of Magic's five colors has on a Cube, and what that…
Bonus Sheets
Ryan Overturf breaks down the concept of Bonus Sheets in draft, going over some versions of Bonus Sheets he's tried in his own Cubes and floats some considerations for different approaches to Bonus…
Familiarity as a Cube Design Tool
Ryan Overturf breaks down how you can use the concept of familiarity as a tool in Cube design to make your Cube more approachable and to get to the fun part of drafting again and again!
Avatar: The Last Airbender Cube Review Part 2: Individual Cards for Cube
Ryan Overturf concludes his Cube review of Magic's newest release, Avatar: The Last Airbender! This week's episodes focuses on individual card designs with regard to where and how they might fit into…
Avatar: The Last Airbender Cube Review Part 1: New Mechanics and Themes
Ryan Overturf begins his Cube review of Magic's newest release, Avatar: The Last Airbender! This week's episode focuses on the set's new mechanics and themes, and next week's follow-up will highlight…
Arena Powered Cube First Impressions
Ryan Overturf shares his thoughts from playing the first run of the Arena Powered Cube! What's working, what isn't, and where should the Cube go from here? Zach Barash's article on the Cube's design:…
Cubing The Magic Foundations Starter Collection
Ryan Overturf breaks down how to assemble a 180-card Cube using only cards from the Magic Foundations Starter Collection. A simple and budget-friendly introduction for anybody new to Cube and/or…
Spooky Cube Part 4: The Monster Module
Ryan Overturf concludes his exploration of Spooky Cube by breaking down the 180-card Monster Module! This one is for fans of using the graveyard as a resource, and things that go bump in the…
Spooky Cube Part 3: The Human Module
Ryan Overturf breaks down the 180-card Human Module of his Spooky Cube, both in regard to how it plays on its own as a 2-4 player Cube and how it lays the groundwork for overlapping synergies in the…
Frequently Asked Questions
180 MTG has published 30 episodes since August 2025, covering topics in Games, Leisure.
180 MTG is currently highly active with new episodes weekly. Average episode length is 46m.