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Episode 94 - The End of All Things Part 1
The group ascends to the top of the Necropolis to finally come face to face with Vecna.
Episode 93 - The Prisoners Delimma
The party is at the entrance to their final confrontation. The way through can be a blessing or a curse, what will they choose?
Episode 92 - The House that Vecna Built
Home sweet home. Our party tries to find a way past the hordes of undead guarding Vecna's stronghold. Who knows what surprises await. Join us for the beginning of the end.
Episode 91 - A flame in the darkness
The team navigates the realm of Vecna. Trying to decide if they should pursue other objectives or head straight to the heart of the matter.
Episode 90 - Into the Depths
Captain Crow, a giant Kraken, a fleet of undead ships, the marshalled forces of the realms of Eranor, and the Modley Crew. What could go wrong.
Episode 89 - Release the Kraken
Finn and the crew of the Starry Knight clash with Captain Crow and the forces of Vecna in an attempt to take the offensive in the fight to save Eranor.
Episode 88 - Strategy and Ships
The crew comes up with a plan to assault the realm of Vecna. Sacrifices are made (not of the actual party). An old foe emerges.
Episode 87 - Goodbyes and Hellos
Sigmund reluctantly confronts a man he hates. Finn has words with his mother. The party meets an old acquaintance.
Episode 86 - A Celebration Fit a Lord
Ugluck has blown the horn, now it is time to rest, recover, and remember all that has come before.
Episode 85 - Goodbye Scarlett
The battle continues. Emissaries, Fey Lords, and our brave adventurers.
Episode 84 - The Lord of the Wild Hunt
Reunited, the party fights to escape the fey wild.
Episode 83 - Along came Papilio
The party searches for a way to reconnect. One braving the Ways, the other looking for a way out of a fey castle in which they just broke the law of hospitality. What will happen when they finally…
Episode 82 - An Offer of Friendship
Ballar, Sigmund, and Scarlett seek a way out of the bargain that doesn't end in bloodshed. Meanwhile an emissary of Vecna seeks to unite the gods against a common enemy.
Episode 81 - To Catch a King, Life at Court
**Warning** Around the 33-minute mark our audio cuts out for about 10 minutes. Jeff A.KA. Sigmund walks you through what you missed and audio cuts back in at the 41-minute mark. Half of the party…
Episode 80 - Split in Two
Ok so the Arch Mage is dead, revenge is taken, Sigmund is saved, now what? There is still a world to save and a Lich to end! See what happens after our party jumps back to Eranor.
Episode 79 - A curse and a wish
Sigmund and the party search for a way to finally end his curse within the Book of Vile Deeds, and a party member has one last wish.
Episode 78 - The End of the Arch Mage
Listen along to see how the team finally deals with the Arch Mage, and a blast from Eva's past shows up to claim what is his.
Episode 77 - Mages Everywhere!...and Where the hell is Ivan?
The battle against the Arch Mage and his copies continues. The party searches for a way to get to the Book of Vile Deeds and make it out alive.
Episode 76 - The Top of the Tower
The Modley Crew follows the directions of the Arch Mage to the top of the wizard tower in faraway realm. Let's see how they handle the situation.
Episode 75 - Through the Looking Glass
Our party ventures into the Mad Hatter's portal looking for Vecna's book and the key to Simund's salvation. One party member seems to have motives of his own for the Arch Mage.
Frequently Asked Questions
aD&D Wireless has published 96 episodes since March 2023, covering topics in Games, Leisure.
aD&D Wireless is currently sporadic with new episodes every 2 weeks. Average episode length is 2h 3m.