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Recent Episodes
How to build a million dollar publishing company with Amy and Dusty Droz
Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of time. We talk about tariffs, fulfillment, audience, budgeting,…
Game Marketing Made Simple with Andrew Lowen
In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists. Also, be sure to check out Andrew’s crowdfunding marketing course, and if you sign…
How to Publish Games with a Grassroots Approach | Joe Bragg
In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this…
Listen to this BEFORE you start an indie publishing company | John de Campos
In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing company in the board game industry. The post Listen to this…
How to Make Money from Your Game Design Hobby with Joe Slack
In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming industry to be able to make a full-time living from game design.…
Designing Games FOR and WITH Young Kids with Elan Lee
In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been designing the games alongside his four-year-old daughter,…
Why You Should Create Print-n-Play Games with Jason Greeno
In this episode, Jason Greeno and I chat about the current boom in the print-n-play side of the market, and we dive into how and why more designers should create printable versions of their…
How to Design AND Publish games with Ben Downton
In this episode, I chat with Ben Downton who designs games and runs the publishing company Prometheus Game Labs. We chat about how lonely design work can be, how to balance being creative with…
10 Steps to Go from Nothing to Crowdfunding Campaign with Kyle Sussenbach
Kyle Sussenbach and I chat about how to get started in creating a publishing business and how to go from absolutely nothing to launching a crowdfunding campaign. The post 10 Steps to Go from Nothing…
Small Games that Pack a Big Punch with Jason Tagmire
In this episode, I chat with Jason Tagmire about everything related to 18-card games. We talk about designing, publishing, manufacturing, shipping, marketing, crowdfunding, and more! The post Small…
How to Have Massive Success on Kickstarter with Amy and Dusty Droz
In this episode, I chat with Amy and Dusty Droz who raised over $1 million on Kickstarter as first-time creators with a game that only costs $39. You can late back their game, Botany, here:…
How to Get Featured on Podcasts and Sound Great with Justin Kral
In this episode, I give my best advice on how to reach out to content creators and get featured on podcasts, and I chat with my friend, Justin Kral, a professional audio engineer about how to create…
My Crowdfunding Failure: A Post Mortem with Andrew Lowen
In this episode, I chat with Andrew Lowen, and we break down a recent crowdfunding campaign I ran that I had to cancel. I talk about the mistakes I made and what I’m doing to fix things as I get…
The Legal Side of Creating Games with Zachary Strebeck
Zachary Strebeck, a lawyer who specializes in games, dives into the many legal issues that arise when bringing games to life and getting them on the market. We talk about clauses to look out for in…
How to Make Money Designing Games with Jamey Stegmaier
In this episode, Jamey Stegmaier talks about how to make money creating games. We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he…
How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford
Andrew Lowen and Sean Bradford, from Next Level Web, talk about how to get the most out of your crowdfunding campaign. We spend most of the time talking about different aspects of marketing and break…
How to Run a Publishing Company with Rob Dougherty
Rob Dougherty, founder of Wise Wizard Games, talks about how to run a successful publishing company. We talk about how Rob got started, how to actually make money, how to use Kickstarter effectively,…
[BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz
Arthur Franz, founder of Uplink Underground Games, discusses what it looks like to run a publishing company that’s based on print-on-demand manufacturing. We talk about pros and cons, pricing…
How to Multiply Your Time with Carla Kopp
Carla Kopp, from Weird Giraffe Games, discusses how to multiply your time and get more done. Carla runs multiple companies while also designing games and creating solo modes for other designers’…
Community Building with Carol Mertz and Elan Lee
Carol Mertz and Elan Lee, from Exploding Kittens, discuss how to build a community. We talk about their record-setting Kickstarter campaign, building relationships with customers, guerrilla…
Frequently Asked Questions
Business Archives - Board Game Design Lab has published 114 episodes since December 2016, covering topics in Crafts, Games.
Business Archives - Board Game Design Lab is currently dormant with new episodes every 2 weeks. Average episode length is 42m.
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