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Recent Episodes
Episode 543 - Stan Szymanski and Susan O'Neal: What VFX Talent Actually Needs to Look Like Now
The job market for visual effects and CG artists has not just contracted, it has fundamentally restructured. The skills that guaranteed a career five years ago are not the skills that will get anyone…
Episode 542 - Refuge VFX: How a Portland Boutique Landed Fallout, Shogun, and One Piece
Portland, Oregon is not where you expect to find a VFX studio with credits on Fallout, One Piece, Shogun, and The Peripheral. Fred Ruff built Refuge VFX there anyway, starting with six freelancers…
Episode 541 - Ashay Javadekar: The Clapperboard Is 100 Years Old and Nobody Fixed It
Most filmmaking tools are built by engineers who have never made a film. Ashay Javadekar has done both. A PhD chemical engineer who directed two internationally awarded independent features on…
Episode 540 - Sean Rourke: The Third Floor and the Tuesday Night Writers Group
There's a Tuesday night writers group that has quietly shaped the careers of some seriously talented people working in Hollywood right now, and CG Garage is slowly pulling back the curtain on it.…
Episode 539 - Ryan Kelsey on Why Boutique Cloud is the Secret Weapon for Indie VFX Studios
Most people who end up in VFX spent years obsessing over frames and film. Ryan Kelsey spent 13 years in telecom in Cincinnati, selling fiber and managed IT services, before stumbling into an industry…
Episode 538 - Jess Loren on Gaussian Splats, AI Actors, and the Real Future of Virtual Production
Jess Loren has built one of the most-followed voices in the entertainment technology space on LinkedIn, and she has earned it by calling industry shifts before they become consensus. Her read on…
Episode 537 - Lights, Camera, VidViz! Richard Crudo Joins Chris and Daniel to Plan Our Western: June July
Here is a radical idea: what if you rehearsed the movie before you shot it? Not storyboards. Not an animatic. Live actors, real cameras, and actual creative decisions being made in the room. That is…
Episode 536 - Stop Waiting for the Studio to Save You: Andy Cochrane on the New Media Frontier
Why are we still waiting for a green light from people who do not understand our craft? This reality is at the heart of our conversation with Andy Cochrane, a creative who has spent twenty years…
Episode 535 - Rob Nederhorst and Ben Hansford: The end of "good enough" in filmmaking
The "good enough" era of streaming is hitting a wall, and a new rebellious streak in Hollywood is reclaiming the theater as the primal source of the cinematic experience. We are joined by two…
Episode 534 - Why Safdie and PTA are Saving Cinema: Marty Supreme and One Battle After Another Breakdown
If the movies you're seeing lately feel like they were assembled by a committee rather than a creator, you're looking at the wrong side of the lens. We are dusting off a classic format today, leaning…
Episode 533 - Jeff Okun's Decades-Long Battle for VFX Respect and the Future of the VES
Long before he was codifying the industry in the VES Handbook, Jeff was a kid in Los Angeles pouring ketchup on his friends to stage fake street fights for a hidden camera. His journey into the heart…
Episode 532 - Josh Safdie's Marty Supreme and the Invisible Mastery of Eran Dinur
Josh Safdie's Marty Supreme transports audiences to a vibrant 1950s world of professional ping pong, yet many viewers remain unaware that the film contains over 500 visual effects shots. Eran Dinur,…
Episode 531 - Deconstructing Juliano: Michael Moshe Dahan's Yes, Repeat, No
What happens when a filmmaker abandons a studio career on Saving Private Ryan and a PhD in history to create a film so challenging it is rejected by both Israeli and Arab film festivals? Michael…
Episode 530 - The 2026 Forecast: CG Garage Predicts the Future of Tech and Hollywood
Will 2026 be the year of the ultimate industry reckoning or a digital renaissance? Hosts Chris and Daniel are joined by guests James Blevins and Erick Geisler for a deep dive into the "mild, medium,…
Episode 529 - Efficiency, Artistry, and the LED Wall: Ivan Reel, Executive Leader in Virtual Production, StradaXR
From disrupting the print industry with the original Macintosh to building bespoke tech for Premier League teams, Ivan Reel has always lived at the bleeding edge of media. Now the Head of Studio…
Episode 528 - Why Gen V VFX Looks So Real: A Deep Dive with Supervisor Karen Heston
Why does the superhero spinoff Gen V often look more visceral and grounded than its blockbuster feature film counterparts? The answer lies in the unique philosophy of Visual Effects Supervisor Karen…
Episode 527 - Ben Mauro: Expanding the World of Huxley
Ben Mauro is one of the industry's most respected concept artists, known for defining the look of blockbusters like Halo Infinite, but his latest venture is a masterclass in how artists can…
Episode 526 - Hoon Kim of Beeble AI: How Switchlight Creates 'Relightable Footage' for Real-Time Filmmaking
AI is revolutionizing cinematic lighting control with Beeble AI's Switchlight. Founder Hoon Kim explains how his tool, originally a general AI concept, became a powerful VFX asset by tackling the…
Episode 525 - Dennis Berardi on Guillermo del Toro's Frankenstein & Resurrecting Mr. X
Visual effects veteran Dennis Berardi joins the podcast to discuss the resurrection of his legendary studio, Mr. X, and his latest collaboration with Guillermo del Toro on Frankenstein. Dennis shares…
Episode 524 - VFX Soldier & Scott Ross: The Subsidy Wars
The anonymous "VFX soldier in the trenches" who took on the studios is back, and the fight he started is far from over. Two legends of the VFX labor rights movement, Daniel Lay (the formerly VFX…
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CG Garage has published 545 episodes since November 2014, covering topics in Technology.
CG Garage is currently highly active with new episodes weekly. Average episode length is 1h 8m.
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