Episodes 30
Avg. Duration 35m
Activity Sporadic
Since May 2025
Latest Episode Nov 2025

Publishing Details

Schedule
Every 2 Weeks
Format
Episodic
Consistency
65%
Hosting
rss.pdrl.fm

Contact & Outreach

About This Podcast

A deep dive into the golden age of video arcade games. Each episode unpacks the history, development, and cultural legacy of a single arcade classic from the 1980s. Whether it was a blockbuster or a hidden gem, if it had a cabinet and took quarters, it's fair game. With a focus on real arcade releases, not home ports or prototypes, Coin Detected delivers detailed storytelling, behind-the-scenes developer insights, and smart analysis for the generation that grew up with CRT screens and joystick blisters. No fluff. Just pure arcade history, told like you were back in line at the mall food court waiting for your turn.

Podcasting 2.0 Features

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Explore Statistics

Recent Episodes

Tron - 1982 - Bally Midway

Nov 14, 2025 41m

Tron, Bally Midway's multi-game sci-fi shooter from 1982, was built on MCR II hardware, a glowing joystick, and a set of four distinct gameplay challenges inspired by the Disney film. This episode…

Pole Position - 1982 - Namco

Oct 21, 2025 35m Transcript

Pole Position, Namco's Formula One racing simulation from 1982, was built on groundbreaking dual 16-bit processors, a real-world Fuji Speedway track, and immersive cockpit controls. This episode…

BurgerTime - 1982 - Data East - Bally Midway

Oct 10, 2025 26m Transcript

BurgerTime, Data East's quirky maze action game from 1982, was built on fast-paced ladder-and-platform gameplay, oversized burger ingredients, and a chef armed with nothing but pepper. This episode…

Zaxxon - 1982 - Sega

Sep 29, 2025 30m Transcript

Zaxxon, Sega's pioneering isometric space shooter from 1982, was built on innovative angled perspective graphics, altitude-based gameplay, and fuel management mechanics. This episode covers how it…

Joust - 1982 - Williams

Sep 16, 2025 37m Transcript

Joust, Williams' groundbreaking action game from 1982, was built on innovative physics, two-player simultaneous gameplay, and a quirky medieval theme of knights riding flying ostriches. This episode…

Robotron - 1982 - Williams

Aug 28, 2025 32m Transcript

Robotron, Williams' groundbreaking twin-stick shooter from 1982, was built on dual joystick controls, overwhelming swarms of enemies, and relentless single-screen action. This episode covers how it…

Dig Dug - 1982 - Namco

Aug 15, 2025 40m Transcript

Dig Dug, Namco's underground action game from 1982, was built on dynamic digging mechanics, unique enemy designs, and clever risk-reward scoring. This episode covers how it was developed, the…

Centipede - 1981 - Atari

Aug 14, 2025 37m Transcript

Centipede, Atari's vibrant insect-blasting shooter from 1981, was built on colorful raster graphics, a distinctive trackball controller, and an unpredictable swarm of enemies that kept players on…

Qix - 1981 - Taito

Jul 29, 2025 23m Transcript

Qix, Taito's abstract strategy-action game from 1981, was built on dual-processor hardware, innovative area-claiming mechanics, and a completely original concept that stood apart from traditional…

Gorf - 1981 - Bally Midway

Jul 21, 2025 28m Transcript

Gorf, Bally Midway's genre-blending space shooter from 1981, was built on a multi-mission design, synthesized speech, and a talking villain that mocked players in real time. This episode covers how…

Tempest - 1981 - Atari

Jul 18, 2025 32m Transcript

Tempest, Atari's groundbreaking vector shooter from 1981, was built on color vector graphics, a rotary spinner controller, and wildly original tunnel-based gameplay. This episode covers how it was…

Scramble - 1981 - Konami

Jul 09, 2025 48m Transcript

Scramble, Konami's side-scrolling shooter from 1981, was built on forced scrolling, fuel management, and multi-stage progression that gave players a real mission to complete. This episode covers how…

Galaga - 1981 - Namco

Jul 02, 2025 44m Transcript

Galaga, Namco's fixed space shooter from 1981, was built on multi-CPU hardware, dual-fighter mechanics, and precise bullet logic that redefined the genre. This episode covers how it was developed,…

Frogger - 1981 - Sega-Gremlin

Jun 30, 2025 34m Transcript

Frogger, Sega/Gremlin's traffic-dodging arcade hit from 1981, was built on deceptively simple joystick controls, grid-based gameplay, and one determined frog. This episode covers how it was developed…

Donkey Kong - 1981 - Nintendo

Jun 25, 2025 37m

Donkey Kong, Nintendo's genre-defining platformer from 1981, was built on character-driven storytelling, multi-screen level design, and clever hardware limitations. This episode covers how it was…

Rally-X - 1980 - Namco

Jun 25, 2025 29m Transcript

Rally-X, Namco's innovative maze chase game from 1980, was built on dynamic scrolling, a tactical radar, and fuel management. This episode covers how it was developed, the hardware behind it, the…

Battlezone - 1980 - Atari

Jun 20, 2025 33m Transcript

Battlezone, Atari's immersive 3D tank combat game from 1980, was built on vector graphics, dual joystick controls, and a pioneering first-person perspective. This episode covers how it was developed,…

Phoenix - 1980 - Amstar Electronics

Jun 18, 2025 39m Transcript

Phoenix, Amstar Electronics' ambitious fixed shooter from 1980, was built on multi-stage gameplay, colorful alien birds, and one of the first arcade boss fights. This episode covers how it was…

Berzerk - 1980 - Stern Electronics

Jun 17, 2025 28m Transcript

Berzerk, Stern Electronics' talking maze shooter from 1980, was built on randomized level design, relentless enemy pressure, and the unforgettable menace of Evil Otto. This episode covers how it was…

Missile Command - 1980 - Atari

Jun 16, 2025 34m Transcript

Missile Command, Atari's iconic base defense arcade game from 1980, was built on raster graphics, a trackball controller, and a relentless doomsday theme that mirrored Cold War fears. This episode…

Frequently Asked Questions

How many episodes does Coin Detected have?

Coin Detected has published 30 episodes since May 2025, covering topics in Hobbies, Leisure.

Is Coin Detected still active?

Coin Detected is currently sporadic with new episodes every 2 weeks. Average episode length is 35m.

How do I contact Coin Detected for sponsorship or guest appearances?

Sign up on Grep.FM to access contact details for Coin Detected, including email and social media links.

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