Game Dev Podcast | Coffee with Butterscotch

Game Dev Podcast | Coffee with Butterscotch

Butterscotch Shenanigans

Episodes 565
Avg. Duration 1h 2m
Activity Highly Active
Apple Rating 4.9 (163)
Since Jul 2015
Latest Episode Jun 2026

Publishing Details

Schedule
Weekly
Format
Episodic
Consistency
100%
Hosting
feeds.transistor.fm

Contact & Outreach

About This Podcast

Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net

Podcasting 2.0 Features

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Recent Episodes

[Ep576] How Many Dudes Beta Begins, and AI Just Got Dumber

Jun 10, 2026 1h 5m

In episode 576 of 'Coffee with Butterscotch,' the brothers kick off the closed beta for How Many Dudes and dig into what they're actually trying to learn from it. Then the conversation pivots hard…

#[Ep575] Indie Devs Yell At Cloud

Jun 03, 2026 1h 6m

In episode 575 of 'Coffee with Butterscotch,' the brothers are 60 days from launching How Many Dudes and find themselves juggling the final stretch of dev alongside the tedious reality of cloud…

[Ep574] Game Devs Discuss Far Far West

May 27, 2026 46m

In episode 574 of 'Coffee with Butterscotch,' the brothers check in on the new How Many Dudes box art with some real click-through numbers, then dive into Far Far West, a co-op shooter where you're a…

[Ep573] How does promo art help sell your game?

May 20, 2026 57m

In episode 573 of 'Coffee with Butterscotch,' the brothers walk through the evolution of the How Many Dudes box art and what YouTube thumbnails taught them about what actually resonates with players.…

[Ep572] Indie Devs Discuss Boss Fight Design

May 13, 2026 47m

In episode 572 of 'Coffee with Butterscotch,' the brothers check in on their Steam tag experiments before diving into the tricky problem of designing boss fights. They get into why bosses are less…

[Ep571] Is Steam propping up mobile?

May 06, 2026 51m

In episode 571 of 'Coffee with Butterscotch,' the brothers dig into whether Steam has quietly become the discovery engine that keeps mobile gaming afloat and what that means for indie devs trying to…

[Ep570] The Parallel Problems of a Game Launch

Apr 29, 2026 58m

In episode 570 of 'Coffee with Butterscotch,' the brothers get into the messy final stretch of shipping How Many Dudes, where winding down development and winding up publishing have to happen at the…

[Ep569] Game Devs Talk About Steam Tags For an Hour

Apr 22, 2026 1h 3m

In episode 569 of 'Coffee with Butterscotch,' the brothers dig into how Steam tags actually drive discoverability for indie games, and what tools like GameDiscover.co reveal about whether the right…

[Ep568] How Many Dudes Release Date Announced!

Apr 15, 2026 56m

In episode 568 of 'Coffee with Butterscotch,' the brothers announce How Many Dudes Launch Date! They share their insights on game release strategies, balancing game mechanics, and upcoming features.…

[Ep567] Indie Devs Talk PAX East Trends

Apr 08, 2026 50m

In episode 567 of 'Coffee with Butterscotch,' the brothers discuss their recent experiences at PAX East, the state of game engines like Godot, Unity, and Unreal, and the evolving landscape of game…

[Ep566] Game Devs Talk About Tooltips for 55 Minutes

Apr 01, 2026 53m

In episode 566 of 'Coffee with Butterscotch,' the brothers delve into the complexities of implementing effective tooltips in video games. They explore technical challenges, design principles, and the…

[Ep565] Indie Devs Discuss DLSS 5

Mar 25, 2026 1h 5m

In episode 565 of 'Coffee with Butterscotch,' the brothers dig into Nvidia's DLSS 5 and what AI-driven graphics enhancements actually mean for developers and players alike, then turn a critical eye…

#[Ep564] We're Solving Self-Publishing on Steam

Mar 18, 2026 1h 12m

In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool…

[Ep563] What platforms should Indie Game Devs focus on?

Mar 11, 2026 1h 10m

In episode 563 of 'Coffee with Butterscotch,' the brothers discuss indie game success of Slay the Spire 2, Next Fest postmortem and launch strategies. They explore the evolving landscape of platform…

[Ep562] The Xbox Shakeup & Next Fest Wishlist Numbers

Mar 04, 2026 52m

In episode 562 of 'Coffee with Butterscotch,' the brothers talk through the leadership shakeup at Xbox and how shifting platform priorities ripple out to indie studios. From there, they share details…

[Ep561] Indie Devs Discuss "Mewgenics"

Feb 25, 2026 1h 2m

In episode 561 of 'Coffee with Butterscotch,' the brothers dig into Mewgenics, exploring its development history, gameplay quirks, and the ways players actually engage with it. The game becomes a…

[Ep560] Will Google Genie destroy the Games industry?

Feb 18, 2026 1h 1m

In episode 560 of 'Coffee with Butterscotch,' the brothers check in on demo performance, wishlist growth, and what live events are actually doing for visibility. By comparing what has actually…

[Ep559] Indie Game Dev Questions: Meme Games, Optimization, Dev Diets, and Typed Languages

Feb 11, 2026 52m

In episode 559 of 'Coffee with Butterscotch,' the brothers explore how memes shape durable game ideas, why performance work becomes its own kind of design problem, and how staying fed and functional…

#[Ep558] How Many Dudes: Designing Games For Success

Feb 04, 2026 52m

In episode 558 of 'Coffee with Butterscotch,' the brothers dig into how community engagement is shaping the ongoing development of How Many Dudes, from reacting to feedback to refining what players…

#[Ep557] Are Steam demos the new Early Access?

Jan 28, 2026 53m

In episode 557 of 'Coffee with Butterscotch,' the brothers share updates on How Many Dudes, touching on the demo’s strong performance, upcoming localization, and ongoing community management. They…

Frequently Asked Questions

How many episodes does Game Dev Podcast | Coffee with Butterscotch have?

Game Dev Podcast | Coffee with Butterscotch has published 565 episodes since July 2015, covering topics in Business, Entrepreneurship.

Is Game Dev Podcast | Coffee with Butterscotch still active?

Game Dev Podcast | Coffee with Butterscotch is currently highly active with new episodes weekly. Average episode length is 1h 2m.

How do I contact Game Dev Podcast | Coffee with Butterscotch for sponsorship or guest appearances?

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