Game Developer Podcast
GameDeveloper.com | Game Development News, Tips, & Insights
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About This Podcast
Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer senior editor Bryant Francis. Music by Mike Meehan. Published every other Friday.
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Recent Episodes
#71 - The art of game writing in “non-narrative” games ft. Emma Kidwell and Harrison Pink
This week on the Game Developer Podcast, senior editor Bryant Francis sits down with narrative designer Harrison Pink and game writer Emma Kidwell for a conversation about the craft of creating…
GDC Side Quest - Crafting Clair Obscur: Expedition 33’s mournful tale ft. Jennifer Svedberg-Yen
GDC Side Quest returns to the Game Developer Podcast Feed, with the first of many interviews recorded live from the GDC Festival of Gaming show floor. This month, GDC Content Marketing Manager Beth…
#70 - Stories from making Marvel Rivals ft. Danny Koo and Yachen Bian
This week on the Game Developer Podcast, we conclude our run of episodes recorded from the show floor of the 2026 GDC Festival of Gaming with a conversation about NetEase Games’ Marvel Rivals. The…
#69 - We tested the Steam Controller ft. Alessandro Fillari
This week on the Game Developer podcast, we’re diving into Valve’s newest piece of hardware: the Steam Controller. The company behind Steam provided Game Developer with a pair of controllers to…
#68 - Supporting juniors and sharpening your creativity - ft. Alexa Ray Corriea
This week on the Game Developer podcast, writer and self-avowed former theater kid Alexa Ray Corriea joins Bryant Francis live on the show floor at the 2026 GDC Festival of Gaming for a conversation…
#67 - Laptop mishaps and a GDC chat with Owlchemy Labs CEO Andrew Eiche
This week on the Game Developer Podcast, Owlchemy Labs Chief Executive Owl Andrew Eiche joins Bryant Francis for a fly-by-the-seat-of-your-pants interview from the show floor of the 2026 GDC Festival…
#66 - The GDC 2026 wrap-up show
This week on the Game Developer podcast, our whole team—editorial director Alissa McAloon, editor-in-chief Danielle Riendeau, and news editor Chris Kerr—join senior editor Bryant Francis for a…
GDC Side Quest - The craft of voice acting with Jennifer Hale
It’s time for another episode of GDC Side Quest! This month, GDC Festival of Gaming content marketing manager Beth Elderkin sits down with the legendary actress Jennifer Hale, best known for work in…
#65 - How publishers can do better by devs (and still profit) - ft. Tim Bender
This week on the Game Developer Podcast, Hooded Horse CEO Tim Bender joins us to discuss his journey into the world of video game publishing, what he’s learned, and why he feels many publishers…
#64 - Can co-development save the game industry? ft. Kim Belair, Rory McGuire, & Mitch Patterson
This week on the Game Developer Podcast we’re diving into the world of co-development. Co-development is the practice of hiring external companies to support a game project. Sometimes described as…
#63 - Analyzing the 2026 GDC State Of The Industry Report ft. Chris Kerr & Nicole Carpenter
The Game Developer Podcast is back for 2026! We’re kicking it off this week with an analysis of the 2026 GDC Festival of Gaming State of the Industry Report. This annual report surveys several…
#62 - Are these the 100 most influential games of all time? ft. Tanya Short
This week Kitfox Games founder and CEO Tanya Short swings by the studio to unveil the latest output from game design retreat Polaris: an expert-led list of the 100 most influential video games of all…
#61 - Dispatch devs share storytelling and co-dev secrets
This week Nick Herman and Dennis Lenart, two of the co-directors of Adhoc Studio’s Dispatch, swing by the Game Developer Podcast to talk about the processes for telling great stories in games, the…
#60 - Analyzing the game industry’s woes and AI's potential with former Nexon CEO Owen Mahoney
Former Nexon CEO Owen Mahoney has been on a blogging tear lately, calling out industry execs for boneheaded fad-chasing, breaking down the economics of game development, and, yes, singing the praises…
GDC Side Quest - Bekah Saltsman breaks down indie biz essentials
Welcome to GDC Side Quest, our new monthly podcast project produced in partnership with GDC Festival of Gaming. On this show content marketing manager Beth Elderkin will travel the broader B2B…
#59 - Creating the card-based RPG Battle Suit Aces
And now for some indie game appreciation. This week Trinket Studios’ Tom Eastman and Ben Perez join us to discuss the development of the anime-inspired, card-based role-playing game Battle Suit Aces,…
#58 - Midwest Games CEO Ben Kvalo’s vision for a more sustainable game industry
Midwest Games CEO Ben Kvalo—an alumni of 2K Interactive and Netflix—sits down to discuss how “regionalism” can bring developers together from different parts of the industry, and how smaller…
#57 - Leadership lessons from Mark Darrah’s days at BioWare
Former BioWare executive producer Mark Darrah discusses the complex challenges of leadership in the game industry, reflecting on what worked and what didn’t work during his days at BioWare. Also,…
#56 - Spooky MMORPG networking stories from Guild Wars and Guild Wars 2
ArenaNet game director Stephen Clarke-Willson and server programmer Robert Neckorcuk discuss the realities of keeping ArenaNet’s Guild Wars and Guild Wars 2 up and running—with some spooky horror…
#55 - Making a gargantuan game like Borderlands 4
This week on the Game Developer Podcast, Gearbox creative director Graeme Timmins and global creative executive Andrew Reiner swing by for a chat about what goes into the big picture of making a game…
Frequently Asked Questions
Game Developer Podcast has published 74 episodes since August 2019, covering topics in Arts, Leisure.
Game Developer Podcast is currently highly active with new episodes every 2 weeks. Average episode length is 56m.
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