GameHounds
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GameHounds 805: The Final Death of GameStop?
This could finally be it. This death rivals some of the most overplayed, overly dramatic, drawn out deaths in cinema. Finally, it seems, GameStop won't be pulled back from the brink by Reddit…
GameHounds 804: Don't Fool Yourself: New Year, Same Ol' You
Nick and Edie start off the year without a bang... Because we're old, we're tired, and we gotta go back to work tomorrow and it SUCKS. Edie finally tries Where Winds Meet and Clair Obscure:…
GameHounds 803: Post Christmas / Pre NYE Show
Nick's in Florida. Edie's in a remote location. But we're bringing you a show, anyway, because you fu**ers deserve it. We talk the death of CoD founder in a fiery car crash, 007 First Light delay,…
GameHounds 802: "It Was Just Ceremonial Orgies"
Final show before Christmas, and Nick and Edie are already starting to wrap the year up. We talk the scary decline in hardware and the increase in software sales, Where Winds Meet's content bonanza,…
GameHounds 801: The Clair Obscur Awards
It's our first show back from Thanksgiving, and man, did Clair Obscur: Expedition 33 dominated the Game Awards? Did the hype overshadow rightly or wrongly? Join our Discord and chat with us all the…
GameHounds 800: The Almost Reunion Show
Wow. Eight hundred episodes. When Hawkes and Edie sat down in front of a mic 17 years ago, did they even fathom that the show would still be around for 800 episodes? Nope. We don't have a complete…
GameHounds 799: Is Steam About to Kill XBox?
Something strange is afoot at the "Circle U." And is Crystal Dynamics about to shutter? Nick and Edie chat the news.
GameHounds 798: The Great Return... and GTA Delayed AGAIN?!?!
We are back. Nick is married. We are now back in game mode, and we're changing our showtimes (due to popular demand). Also! We have a new time for recording. We're now recording our shows on Sundays…
S797 GameHounds 797: What XBox New Profit Demands Really Mean (I Think...)
Edie's solo this week for a short show, but she had to come on and talk about Microsoft's rumored new demands for XBox profitability... and how it seems to confirm what she suggested last week: Phil…
GameHounds 794: Edie vs. Nick vs. ROG Ally X
Do we have hints that Nick may win the ROG Ally X bet? Mayyyybeeee....
GameHounds 793: The Short but Sweet Show
Edie has a date tonight! So we gotta keep the show fun-sized. Join our Discord:
GameHounds 792: F*ck We're Tired, But We Survived PAX
We're back from Seattle, and while we were away, the gaming news kept going. Call of Duty getting the movie treatment (and Spielberg is NOT directing it, either), Fireaxis cans employees after…
GameHounds PAX 2025: G'aim'e Lightgun
Now we switch to hardware! Nick talks with Tom Morgan, Senior Developer for G’AIM’E, about their new lightgun for use with shooters, in this case demoed on Timecrisis, that allows you to very…
GameHounds PAX 2025: Aether & Iron
On this final day of PAX 2025, Nick chats with Tylor Whitney, narrative lead on Aether and Iron, a narrative-based RPG with turn-based tactics set in a gritty noir style.
GameHounds PAX 2025: Hotel Galactic
Edie chats Kamila Zielinska, head of publishing for Ancient Forge studios, about their upcoming hand-drawn hotel-management game, Hotel Galactic, a gorgeous cozy title that evokes Miasaki and Studio…
GameHounds PAX 2025: Memoria Wake
Nick and Edie speak with Daniel Stankiewicz, co-founder and 3D artist of Memoria Wake from Team Crescendo, an isometric/2.5D Soulslike/Metroidvania game that delves deep into the memories of…
GameHounds PAX 2025: Hank Drowning on Dry Land
Edie chats with Jakob Lisinski, designer and programmer of Hank Drowning on Dry Land, a mind-bending time-traveling platformer where a misanthropic, alcoholic superhero can time jump, creating…
GameHounds PAX 2025: Fresh Tracks and Birdseed
Nick and Edie chat with Patrick Owens, creative director of Buffalo Buffalo , about two new titles coming from the studio: Fresh Tracks, a Nordic-themed rhythm game that melds note matching with…
GameHounds PAX 2025: The Looter
Nick speaks with Krzysztof Niedzwiedz, lead designer for The Looter from Tactical Dogs, a Metroidvania/Soulslike where the nameless protagonist loots for important items, taking him to very scary…
GameHounds SIX 2025: Desert Angels
From the Seattle Indie Expo, Edie talks with Jesse Colford, composer for Desert Angels from Folding Stars Studios. Desert Angels third-person exploration game set in a desert scrapyard where you…
Frequently Asked Questions
GameHounds has published 1045 episodes since February 2008, covering topics in Leisure, News.
GameHounds is currently moderate with new episodes weekly. Average episode length is 1h 17m.
Sign up on Grep.FM to access contact details for GameHounds, including email and social media links.
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