Gameplayarts: Helping Artists and Institutions Break Into Games

Gameplayarts: Helping Artists and Institutions Break Into Games

Jamin Warren

Episodes 11
Avg. Duration 29m
Activity Highly Active
Since Sep 2019
Latest Episode May 2026

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Features Guests

Publishing Details

Schedule
Monthly
Format
Episodic
Consistency
27%
Hosting
feeds.transistor.fm

About This Podcast

From writing for the Wall Street Journal to advising MoMA’s permanent collection to launching one of the first game-based arts spaces in the world, Jamin Warren talks through contemporary issues in bringing games to the arts-world public

Podcasting 2.0 Features

chapters episode podping transcript

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Recent Episodes

How SFMOMA Built a 15-Year Game-Based Arts Program From the Inside Out

May 13, 2026 47m

Erika Gangsei has run the interpretive media team at SFMOMA for nearly two decades, and for 15 of those years she's been quietly building one of the most coherent game-based programming initiatives…

How Tribeca Made Space For Games

Apr 30, 2026 32m

Casey Baltes led the effort to build the Tribeca Games Festival from the ground up—and she'll tell you the hardest part wasn't the games. It was building internal credibility. In this episode, we…

What Tribeca Games Built—And What Most Institutions Still Miss

Apr 22, 2026 32m Transcript

Casey Baltes, VP of Games at Tribeca Enterprises, breaks down why most institutional game-based programs stall — and the structural decisions that have made Tribeca Games one of the few that hasn't.…

How the V&A Built a Games Program From the Inside Out

Feb 28, 2026 46m Transcript

Most cultural institutions know games matter. Very few know what to do about it. Kristian Volsing is one of the people who figured it out — and built the path in real time.As part of the V&A's…

Theo Triantafyllidis on the Technical Realities of Exhibiting Game-Based Art

Feb 10, 2026 36m Transcript

Hey there -- if you subscribed to the Twofivesix podcast, we've made some changes to our focus. I'm working with museums, collections, galleries, and cultural orgs on the same big problems I used to…

Fandom as Ocean: Building Authentic Communities for Art-Forward Games (w/ Bria Davis)

Jul 09, 2025 32m Transcript

What does it really take to build a sustainable community around experimental games? In this essential conversation, we sit down with Bria Davis, Community Director at Young Horses, to explore the…

Creating Positive Gaming Spaces

Aug 23, 2023 26m Transcript

I'm shining the spotlight on Chris Norris, the exec from Electronic Arts who's dialing up the positive play in gaming communities. Chris is the Senior Director of Player Connection at EA.I had a…

How Games Marketing Affects Social Change with Ad Council's Rebecca Mir

Nov 13, 2020 25m Transcript

I spoke with Rebecca Mir, Director of Digital Product Management at Ad Council, about the inherent potential of technology, games, and digital media for creating social change; the differences…

How Video Game Fundraisers Create Big Opportunity for Charities w/ Twitch's Alyssa Sweetman

Sep 09, 2020 18m

One of the biggest success stories from the world of games has been charity fundraisers. While public perception of "gamers" doesn't include philanthropy, the reality couldn't be further from the…

Netflix’s narrative designer on making interactive stories more accessible

Sep 06, 2019 16m Transcript

Juan Vaca, Netflix’s first narrative designer, gives us his thoughts on why interactive content is taking off lately. He also details how his gaming background influences his storytelling, why he…

Why is The New York Times making games?

Sep 04, 2019 12m Transcript

Did you know The New York Times makes games? Our first guest is Sam Von Ehren, a game designer at The New York Times. We speak with him about why The New York Times makes games, how his game fits in…

Frequently Asked Questions

How many episodes does Gameplayarts: Helping Artists and Institutions Break Into Games have?

Gameplayarts: Helping Artists and Institutions Break Into Games has published 11 episodes since September 2019, covering topics in Arts, Business.

Is Gameplayarts: Helping Artists and Institutions Break Into Games still active?

Gameplayarts: Helping Artists and Institutions Break Into Games is currently highly active with new episodes monthly. Average episode length is 29m.

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