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About This Podcast
Welcome to Player Driven, the hub where gaming insights and community collide.
We believe that behind every great game is a thriving community and an unforgettable player experience. Whether it’s building inclusive environments, exploring the latest tech, or diving into the art of storytelling, our mission is simple: to empower the creators, communities, and players that make the gaming world extraordinary.
What We’re About:
🎮 Insightful Conversations – Through our podcast and community clubhouse, we bring industry leaders, creators, and innovators together to explore the cutting-edge of gaming.
🌍 Player-Centric Focus – From accessibility to trust and safety, we champion the initiatives that keep players at the heart of the industry.
📈 Data Meets Creativity – With a knack for combining KPIs with compelling narratives, we highlight strategies that don’t just work but resonate.
🤝 Community Building – We celebrate what makes the gaming community special: its people. From indie developers to AAA veterans, every voice matters here.
Join us as we explore what drives games, empowers communities, and defines success in the ever-evolving gaming landscape.
Your Game. Your Story. Your Community.
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Recent Episodes
Why Most Games Fail in the Gap Between the Idea and the Build
Lewis Ward spent sixteen years covering games as an analyst at IDC. Now he runs Design Desk at Player Driven, and his obsession has moved upstream, into the design layer where games are still just…
Let Bungie Die: The State of Sony, Activision, and Everyone Caught in Between
Bungie's total mindshare has collapsed 86% since 2019, Destiny is winding down to a final mission, and Marathon is on life support. Greg Posner and Colan Neese (SVP Gaming, ASI Screen Engine) work…
Ad-Supported Xbox, the Death of the Open Web, and House Cats for AI
Matt Ball just joined Xbox, and Colan is calling his shot: a free, ad-supported Xbox tier is coming, and people are massively underestimating what free does to an ecosystem. Greg thinks it's a trap…
"No AI" Doesn't Mean What You Think It Does
Guest: Tess Lynch, Founding Attorney, Clause and AffectWhen Crimson Desert announced "no AI in our game," the internet applauded. But does anyone agree on what that actually means? Tess Lynch —…
Feedback at 150,000 Players: What V Rising Learned from Its Own Launch
What happens inside a studio when a game explodes past every projection on launch day? Jeremy Fielding, Community Manager and Narrative Coordinator at Stunlock Studios, was there when V Rising hit…
Building NYC's Gaming Ecosystem from the Classroom Up with Alia Jones-Harvey
Episode Description (the version that goes in podcast players)New York City has tripled gaming industry jobs since 2008. The average wage is now 14% above the citywide average. Over half of NYC's…
From Side Project to Steam Launch: What a Two-Man Indie Team Learned the Hard Way
What does it really take for a two-person indie team to turn an after-hours idea into a real shipped game?In this episode of Player Driven, Greg sits down with Max Mraz of Moth Atlas to talk about…
The Rise of Web Shops: How Games Are Reclaiming Players and Profit
For years, mobile gaming operated under one unspoken rule: give up ~30% of your revenue to platform holders like Apple and Google.That model is starting to break.In this episode of Player Driven,…
The Data on Q2's Biggest Games (And Who's Going to Lose)
Player Driven Live — April 9, 2026The Q2 release window wars, Nintendo's dual-platform strategy, and whether the gaming industry actually understands its own audience.Hosted by Greg Posner &…
You’re Not Designing Games… You’re Designing Behavior
This week’s episode takes a different angle.What started as a conversation about Epic, Disney, and the state of the market quickly turned into something bigger… a discussion about systems.From live…
ENCORE: How One MMO Taught a Future Investor to Break Markets
This week, we’re bringing back one of the most interesting conversations we’ve had on Player Driven.Andrew Wagner didn’t learn economics in a classroom first. He learned it inside a game.Before…
Day Zero Design: Why Your Community Strategy is Your New Game Engine
Guests: Karin Johnson: Co-founder of Magic Potion Games (Veteran of Club Penguin and Fortnite)Hege Tokerud: CEO/Founder of Aiba (Cybersecurity and AI moderation specialist) Episode SummaryIn this…
Half a Million Karma and a Shipped Game: The Renee Gittins Story
Episode OverviewIn this episode, Greg sits down with Renee Gittins — studio founder of Stumbling Cat, former IGDA Executive Director, ex-General Manager of Phoenix Labs Vancouver, Forbes 30 Under 30…
Is Privacy a Myth? Why the US Government Wants to Dismantle Tencent
Episode Summary: While the team is away at GDC in San Francisco, we’re bringing you a deep-dive encore of one of our most provocative conversations. Greg and Colan sit down to dissect the mounting…
The Evolution of Moderation: Why AI Won’t Replace Humans… It Will Redefine Them
In this episode of Player Driven, host Greg welcomes back industry veteran Sharon Fisher to discuss the rapidly evolving landscape of content moderation. From her early days building moderation at…
Exploring the Psychological Traits That Motivate Video Game Players: From GTA to Fortnite and Beyond
Episode SummaryWhy do we play the video games that we play? Is interest in the strategy game genre truly waning globally over time? Greg and Lewis sit down with gaming psychology pioneer and Quantic…
ENCORE: Balancing Family, Career, and Community in the Games Industry
Episode SummaryHow do you break into the games industry later in your career? And once you’re in, how do you build a meaningful life and community without burning out? In this episode, Greg is joined…
The Dark Souls of Politics: Gaming for Change
On this episode of Player Driven, Lewis and Greg are joined by Joost Vervoort, Associate Professor at Utrecht University (in the Netherlands) and Science/Impact Director at Speculative Agency. We…
How AI Is Rewriting Trust and Safety in Games
Recorded live at Pocket Gamer London, Greg sits down with Hill from Checkstep for a wide ranging conversation on trust and safety, AI powered content detection, parenting in a gaming household, and…
The Riot Publishing Paradox and The Resurrection of Hytale
In this episode, Greg and Colan break down the surprising success of Hytale after its departure from Riot Games, the strategic restructuring at Ubisoft, and the evolving multi-platform future of…
Frequently Asked Questions
Player Driven has published 156 episodes since June 2023, covering topics in Business, Games.
Player Driven is currently highly active with new episodes weekly. Average episode length is 50m.
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