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228 – Kobold Nipple Lore
It's time to do some campaigning! Grickx and Jyessi go out to knock on doors and talk to voters directly about the important issues of the day, like not letting everyone die from the Arx crashing,…
227 – Unpronounceable
The party finishes their night of partying, campaigning, and learning about personal existential threats. Then, for a nightcap, they conduct a home invasion. Grickx sells the surface. Jyessi is…
226 – Rock the Vote in the Clerb
The party members each take some "me time" to go party. At the same place? Whoops. The only way this can get more dire is if two of them wore the same outfit! Cool Vons gets into the local art…
225 – Arxeology
Preparations for the landing process begin. Everyone does their best to support the effort, ensure the safety of their loved ones, and make a killing on the glue market. Grickx gins up support.…
SA027 – Triassic Playland (Pt 3): Real Torn Up About It
We reach the thrilling conclusion of Triassic Playland! The party's really throwing their own spin on the story, and they decide to try a novel approach to solving their problems: shotguns. Vons…
SA026 – Triassic Playland (Pt 2): Leave Plan for the Time to Work
The party heads out into Triassic Playland for a sedate tour in state of the art EVs. All everyone needs for the day to go well is for the electricity to stay on and, preferably, for the weather to…
SA025 – Triassic Playland (Pt 1): Insurance Purposes
We had a player down so it's time for an acting. Welcome to...Triassic Playland! As you can tell by the title, it's even *more* majestic than the original. Strap in as everyone gets to pet the…
SA024 – Leveling to 11!
Everyone levels up to 11! Spells are chosen, hit dice are rolled, and a lot of wandering conversation is had along the way. Heads up that this level up session is extremely meandering! If you'd…
224 – No Bad Ideas in a Brainstorm
The party convenes the leadership of the Arx Council to report their findings. It's time to make a tough decision: where's the best place to park. Jyessi makes a friend out of a coworker. Wealdroa…
223 – The Return of Skeleton Puppetry
The party's quieted down the city's core for now, and they even all lived to tell the tale. Unfortunately, being alive means they now have to do things like "make decisions" and "plan." Eugh. Maybe…
222 – Gravity is Subjective
The party is going to get this core locked down or die trying. Let's see which one they go with. Cool Vons has that mid-air energy. Jyessi ponders reaction intensity. Wealdroa warms up. Grickx…
221 – The Zoomies Most Foul
The core proves resistant to the party's attempts to fix it, but they won't let a little magical bolt of energy here and there get them down! Unless it kills them. I guess they'd be pretty down if…
220 – Too Hard for The Great Squirrello?
Into the core! It's finally time to see the heart of the Arx, and what can be done to maintain it. It probably just needs a little spackle and some fresh paint, right? Maybe a dusting? Grickx…
219 – Current Status
After finding out that The Great Wizard Dave has come down with a rather nasty case of skeleton-itis, the party gets ready to wreck his graduation orb. And possibly steal his bones. No respect, these…
218 – The Inevitable Kind of Surprise
The secondary facility is back online and it's time to find the Great Wizard Dave. And more importantly, meet back up with Grickx and Steamboat! Grickx is back, baby! Vons finds a shiny. Jyessi…
SA023 – Solstice 2025!: A Bubble of Candied Whimsy
It's time for our 2025 Solstice Special! The party has a sweet cozy time on the Solstice where absolutely nothing goes wrong. Just kidding. The CK would never let that happen! Vons feels a…
217 – Oh No The Conses of My Quences
Each party member sees their reflection in the eyes of the Nonocculus. There's a brief moment of eye contact, where it seems the two sides of this fight might finally understand each other and find…
216 – Die Hard on an Arx
The party tries to regroup, which is going to be tricky given three of the four of them are holed up behind barricades. Good communication is the only thing that can save them. …They're…
215 – There’s A Children’s Song Coming Closer
The dreaded creature gives chase! To one squad. The others, meanwhile, bravely take advantage of the distraction and keep exploring to figure this place out. Clearly equally perilous…
214 – Depth-First Search
The split party moves swift and silent as they search the facility for clues on how to get it back up and running, all while being stalked by sinister creatures. Or, at least, they try to. OG Vons…
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Primary Attribute Incorporated has published 258 episodes since July 2021, covering topics in Comedy, Games.
Primary Attribute Incorporated is currently highly active with new episodes weekly. Average episode length is 1h 15m.
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