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Recent Episodes
Episode 390: Worldbuilding and Solidarity
Recorded at Metatopia 2024 Presented by Meguey Baker Games and stories have told us that life is nasty, brutish and short, while the true story of human society is built on solidarity and empathy. In…
Episode 389: Self Publishing - Should I
Recorded at Metatopia 2024 Presented by Curt Covert Self-Publishing is not for everyone, nor is opening a small business as a board game publisher. We will discuss why this is the case and then, for…
Episode 388: What is Agile?
Recorded at Metatopia 2024 Presented by Stephanie Bryant and Melissa Lewis-Gentry What's Agile and why would I use it? Join us for a quick overview of Agile principles and practices that can help…
Episode 387: Designing for the User Experience
Recorded at Metatopia 2024 Presented by Melissa Lewis-Gentry Usability is often thought of in game design after mechanics or systems have been developed. User experience design doesn't have to be an…
Episode 386: Designing with Loved Ones
Recorded at Metatopia 2024 Presented by Meguey Baker, Meri Baker The Bakers lead this panel which will focus on how a family or close friends can share the experience of game design, for better or…
Episode 385: Automata Design in Games
Recorded at Metatopia 2024 Presented by Jason Pitre Over the last decade, board game designers have recognized the need to have additional, procedural-driven opponents for challenge the players. The…
Episode 384: Board Game Design Fundamentals
Recorded at Metatopia 2024 Presented by Geoff Engelstein This session will go over the core processes and skills required for successful game design. While intended for people in the early stages of…
Episode 383: What is Three Tier Distribution?
Recorded at Metatopia 2024 Presented by Avonelle Wing and Nicholas Ambrose My first question when someone tells me they're self-publishing a game is "What are your goals?" Sometimes, the answer is "I…
Episode 382: Business Adulting 101
Recorded at Metatopia 2024 Presented by Jason Pitre, Moth Rodriguez and Lauren Don't crowd-fund if you don't want to run a small business. Publishing requires accounting. Filing for taxes can be…
Episode 381: Law and Governance in Games
Recorded at Metatopia 2024 Presented by Jason Pitre Law, like game design, is fundamentally about guiding human behavior. If you don't want people to resolve their problems with axes, you create a…
Episode 380 : Level Up Your Sexy Game
Recorded at Metatopia 2024 Presented by Samphire Savage & Meguey Baker Sexy role play has likely existed as long as we have been getting it on. So what makes a game a sex game, and why write…
Episode 379: How to Work With an Editor
Presented at Metatopia 2024 Hosted by Amanda Valentine, Lisa Padol You’ve probably heard that you should hire an editor for your game project, but why? What can an editor do for you? How do you hire…
Episode 378: Anti-Hustle Game Design
Recorded at Metatopia 2024 Hosted by Jim Dagg, Misha Bushyager, Whitney Delaglio & Amanda Valentine Game design is art. And play. And craft. So what about when you just want to hone your craft…
Episode 377: Avoiding Lonely Content
Recorded at Metatopia 2023 Presented by Hosted by Whitney Delaglio Hand-Holdy content means it has the support of the content its holding hands with to help inform the reader on how to play and…
Episode 376: Eye for Design
Recorded at Metatopia 2023 Presented by Sean Jaffe, Joshua Jaffe, Casey Edison, and Jason Pitre The brothers behind Rememorex, Commandroids, and other titles talk about the ins-and -outs of layout.…
Episode 375: Packaging Design
Recorded at Metatopia 2023 Presented by Taylor Hubler and Nicholas Ambrose Join our experts for a conversation looking at how to physically design, package, and ship games. We want to make sure that…
Episode 374: Designing for Retail
Recorded at Metatopia 2024 Presented by Avonelle Wing and Nicholas Ambrose So, what is "the three-tier system"? What's a consolidator? Hobby? Mass-market? Specialty? Once you have a design that seems…
Episode 373: That's Great Advice, Don't Follow It
Recorded at Metatopia 2023 Presented by Avonelle Wing, Curt Covert, and Alex Cutler You've read game design blogs and Facebook groups. You've delved into conventional wisdom. You did your homework. A…
Episode 372: Powered by the Apocalypse
Recorded at Metatopia 2023 Presented by Meguey Baker, Vincent Baker An introduction to PbtA from a designer's point of view. How and why Apocalypse World works the way it does, what your game can…
Episode 371: Adapting Someone Else's Sandbox
Recorded at Metatopia 2023 Presented by Cam Banks and Amanda Valentine Licensed RPGs are a minefield of conflicting interests, stakeholders, and opinions. With the assumption that you've done the…
Frequently Asked Questions
RPG Design Panelcast has published 392 episodes since November 2012, covering topics in Education, Games.
RPG Design Panelcast is currently declining with new episodes every 2 weeks. Average episode length is 56m.
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