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#405 | Waiting Like the Stalking Butler
We're in the midst of a promising month of releases on PlayStation 5, and our patience is finally about to be rewarded. For starters, Housemarque's first party third-person shooter Saros has gone…
#404 | Every Single Hope You Had Shattered
It's another week of bad news for PlayStation, as PlayStation 5 -- as well as PS5 Pro and PlayStation Portal -- are getting another fresh round of global price increases. While every previous gaming…
#403 | Not For Me, or Anyone Else
The drama around DLSS 5 has overtaken the gaming industry during the last week. Nvidia's image upscaling tech has been present in our space for years, but its newest iteration (set for a proper fall…
#402 |The Story Was Quite Clear
With Sony abandoning its chase of easy PC dollars, the megalithic Japanese company instead seems intent on maximizing its dollars at home, and reasonably so. While reporting indicates PlayStation's…
#401 | Minimum Waste and Maximum Joy
Reporting from this past week indicates Sony is abandoning its push to publish more games on PC, a reversal from a six-ish year old initiative that frankly bore little fruit outside of Helldivers 2.…
#400 | My Computer Is Future Shockin'
While the wider world continues to embrace ubiquitous access for their digital products, compelling rumors indicate Sony might opt to go in the other direction. This is particularly surprising…
#399 | Step Back From That Ledge, My Friend
We were already recording this episode when unexpected news broke: Sony is shuttering Texas-based first-party remake and port specialist studio Bluepoint. Equally shocking -- when taking into context…
#398 | I'm Immortal, Immune To All That Is Wrong
Sony has accomplished a truly rare feat in this contentious era by providing players with a widely-lauded hour-plus State of Play presentation. At the top of the heap of announcements for many are a…
#397 | Nothing Seems To Fill This Place
In the wake the reveal of the PC-only MMORPG Steel Frontiers late last year, the other long-rumored Horizon multiplayer game has finally been announced. It's called Hunters Gathering, it's in…
#396 | These Changing Years, They Add To Your Confusion
With the chase for AI obliterating affordability in computing-related markets, it should come as no surprise that Sony may be deliberating a delay for PlayStation 6's rollout and release. But recent…
#395 | It Never Made Much Sense
The Ubisoft that we knew is dead. In its place, a new structure has emerged, a federalized series of five "Creative Houses," each with its own studios, IP, revenue flow, and responsibilities.…
#394 | You're A God
As PlayStation's aggressive pursuit of crossmedia success continues, we have a new piece of news worth considering in the form of the casting of Kratos in Amazon's upcoming God of War series. 6'6"…
#393 | Pleasantly Caving In
Happy New Year! Well, maybe not so happy for Sony. That's because -- if rumors and percolations are true -- PlayStation 5's ROM keys have been leaked, meaning that the console is likely on the verge…
#392 | Our Most Anticipated Games of 2026
If rumors about PlayStation 6 are true, then we're well into the back-half of PS5's tenure as Sony's primary console. And -- as is often the case at this point in a generation -- the releases are…
#391 | Our Favorite PlayStation Moments of 2025
The holiday season is here, which means we're off for a bit. But, of course, new episodes never cease rolling out! Thus, we've arrived at the first of our two Christmastime traditions: Recounting the…
#390 | But Without Me, You're Only You
Let's be honest: This whole Light of Motiram thing was shady from the get-go. A game that blatantly rips off Guerrilla's Horizon franchise, created by the publisher-and-developer combo that was later…
#389 | Something's Magnetic Here
The Game Awards have come and gone, leaving in its wake a whirlwind of game announcements, release date reveals, and fresh perspectives on our industry. Indeed, there's something for everyone, a draw…
#388 | Broken Records Wanna Make A Case
When it comes to the evolving gaming market, there's a lot for Sony to keep an eye on in the years and decades to come. To keep PlayStation the vibrant brand it is today, the company needs to spread…
#387 | Price You Gotta Pay When You Break the Panorama
Two months ago, a now-fired Sucker Punch developer lost her job due to an ill-timed social media post, and she's been fairly quiet ever since, at least until now. In a new article, artist Drew…
#386 | Baby, It Ain't Over 'Til It's Over
Last year, Sony launched it's service-based third-person shooter Concord, and it bombed worse than virtually any PlayStation-developed title in history. In fact, it was received so poorly that Sony…
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Sacred Symbols: A PlayStation Podcast has published 405 episodes since July 2018, covering topics in Games, Hobbies.
Sacred Symbols: A PlayStation Podcast is currently highly active with new episodes weekly. Average episode length is 3h 18m.
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