Scope Creepers - A Game Dev Podcast
Aarimous
Business Snapshot
Partnership Signals
40 episodes for longitudinal research
Content Profile
Content Positioning
Recent Content Cues
Recent Episodes
Matteo Palmer: On Composing Indie Game Music for Melvor Idle 2 | Scope Creepers a Game Dev Podcast
Aarimous and Matteo Palmer sit down to talk about composing music for indie game and his current work on the long awaited squeal Melvor Idle 2.#podcast #gamedev #indiedev Matteo Palmer…
Thomas Stewart: We're making a game Together | Just Keep Fishing | Scope Creepers a Game Dev Podcast
Aarimous and Thomas sit down for the 8th time and talk all about working together on Thomas's next game "Just Keep Fishing". #podcast #gamedev #indiedev Wishlist our Game:…
Matt: First Time Incremental Dev, Successful Games, Motivation | Scope Creepers a Game Dev Podcast
Aarimous and Matt from Seafront Games sit down to chat about diving into making an incremental game after making a game with over 1000 reviews. We also chat deeply about motivations and Matt asks me…
American Mcgee: On Embracing Change, Game Design, Retirement | Scope Creepers a Game Dev Podcast
Aarimous and American Mcgee sit down and talk about coming out of retirement, starting an incredibly successful plushie business, learning to embracing change, and the challenges of making his next…
Jordan: On PAX, Indie Marketing, and Picking a Release Date | Scope Creepers a Game Dev Podcast
Aarimous and Jordan from O & Co Games sit down to chat about showing games at conventions (PAX and GDC) as well as picking a release date, game dev burnout, and the value of working with others…
I Answer all your Questions | Scope Creepers a Game Dev Podcast
Aarimous sits down with a cup of coffee and answers all your questions. If you enjoy this episode please leave more questions in the comments or in Discord. Discord:…
Mark LaCroix: On GDC, Indie Success, and the value of Community | Scope Creepers a Game Dev Podcast
Aarimous and Mark LaCoix sit down to chat about how GDC went this year, his work on Blippo+, and the value we have both found in game dev community. Checkout Mark's…
Alpherior : On finding post launch Success and Steam Bundles | Scope Creepers a Game Dev Podcast
Aarimous and Alpherior sit down to chat about the the success of his first game Genome Guardians and how he's approaching releasing his 3rd commercial game and the squeal Genome Guardians 2.Checkout…
Chris Zukowski: On why Dev Fail, Steam Marketing, and Next Fest | Scope Creepers a Game Dev Podcast
Aarimous and Chris Z sit down to chat about the most recent Steam Next Fest, Steam marketing, and why most indie devs fail to make a second game!How to Market A Game:…
Daniel from Oro Interactive: Publishing on Steam and Momentum | Scope Creepers a Game Dev Podcast
Aarimous and Daniel sit down to chat about how Oro Interactive picks games to publish, what he looks for in pitch decks, and how they use momentum to have great game releases on Steam. Oro…
Codeer: On Cancelling a Project due to Scope Creep | Scope Creepers a Game Dev Podcast
Aarimous and Codeer sit down to chat about his game dev journey, cancelling a game from scope creep, and what he's working on next.Checkout Codeer's YouTube channel:…
NewObject: On the Design and Development of Ballionaire | Scope Creepers a Game Dev
Aarimous and NewObject sit down to chat about his game Ballionaire, the process of making it, desinging, and supporting it post launch. We also chat about some of the core design feelings he things…
Pluto: On Viral Success, Deadlines, Emotional Roller Coasters | Scope Creepers a Game Dev Podcast
Aarimous and Pluto sit down to chat about his recent viral game A Few Quick Matches, the emotions around it all, and what he's learned from the past few months.A Few Quick Matches:…
Stephen Hubbard: A Pro Poker Player who Makes Games | Scope Creepers a Game Dev Podcast
Aarimous and Stephen sit down to chat about the intersection of playing professional poker and making games. Checkout Game Dev.tv free courses:…
Payne Robinson: On finding good Game Ideas, and making a Success Game | Scope Creepers a Game Dev
Aarimous and Payne sit down to chat about his game Execute, coming up with game ideas, and using constrains and deadline to execute game ideas.Payne and I bundled our games:…
Trenton: On Community, Roguelike Deck Builders, and Mega Games | Scope Creepers a Game Dev Podcast
Aarimous and Trenton sit down to chat about the importance of community, making roguelike games, and mega games!Watch on YouTube: https://www.youtube.com/@ScopeCreepersIGDA TC:…
A Game About Feeding A Black Hole Q&A with Thornity | Scope Creepers a Game Dev Podcast
Aarimous and Thornity sit down to do a Q&A about A Game About Feeding A Black Hole.A Game About Feeding A Black Hole:https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_HoleA…
Tim: On Accidental Success and Making Gambler's Table | Scope Creepers a Game Dev Podcast
Aarimous and Tim (from Gambler's Table) sit down to chat about their demo was stolen, how much success they have had from Itch.io, and the things they have learned along the way!Watch on YouTube:…
Orbital Potato: On Playing Games for YouTube Content | Scope Creepers a Game Dev Podcast
Aarimous and Orbital Potato sit down to chat about how he choose the games he cover on YouTube, what standout out to him in the market, and what sort of games he wants to see in the future!Watch on…
Sockhouse Returns: On Having Success, His Next Game, and Life | Scope Creepers a Game Dev Podcast
Aarimous and Sockhouse sit down to chat about the success of Click and Conquer, working with Thornity, Life, and everthing in between.Play Click &…