Zero Initiative: Curse of Strahd
Zero Initiative
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The Carriage (part 3)
The carriage ride of death comes to an end. Kasimir faces his past.
The Carriage (part 2)
The party confronts Rahadin as he tries to escape with Ireena in tow. Things get a little messy.
The Things That Are to Come
The party concludes their ominous dinner with the Lord of Barovia. The consequences of their choices become clear immediately.
Vampires Do Dance!
Fursat gets to know the ferocious Volenta Popovski. The party experiences what is, for most of them, their first ballroom dance.
Daddy Issues
Tuck speaks with their father, and Talia and Sol get to know Lord Esher and Lady Anastrasia better. TW: 00:06:00 - 00:06:54 - descriptions of body horror 00:24:00 - 00:25:00 - descriptions of body…
The Brides
Our adventurers sit down for dinner with the Lord of Barovia and his four beautiful brides. It goes about as well as one would expect.
Fit Check
The party arrives at Castle Ravenloft and don some new apparel before the spookiest dinner of their lives.
The Carriage
The gang explores the mountain village of Krezk before a carriage arrives for them.
The Keepers of the Feather
The players cement their alliance with the Martikovs and have a disturbing encounter on the road.
It's Good To Be in Good Company
The party wraps up their battle with the druids, and Fursat lights a fuse.
Battle for the Gem
Our heroes attack the druids and their berserker guards all for the sake of saving Barovia’s greatest treasure: wine.
Yester Hill
Our heroes approach the Druids’ hideout. No one sticks to the plan. TW: 00:47:09 - 0047:14 - gore
Cairns
The party hits the road in order to pay the druids of Yester Hill a visit. Tuck does some gravedigging.
The Invitation
The party recovers from their brawl at the winery. A messenger arrives, and Ireena’s past becomes harder to ignore.
Strategy
The party regroups with the Martikovs and, for the first time, decide to make a plan. TW: misaphonia: chucking: 2:40-45
Advanced Gardening
The party is accosted by plant blights and does some tree trimming. Zoldar Zoldarovich encounters a nasty surprise. TW: Violence throughout Misaphonia: wretching: 47:50-to end
A Blight Upon You
The party begins the arduous task of clearing the druids out of the winery. TW: Violence throughout Misaphonia (shrieking) 4:45-5:00
Battle at the Winery
The party begins their siege of the Wizard of Wines Winery. TW: Violence throughout Misaphonia (screeching, gurgling) 8:22-8:45
Meeting With the Martikovs
The party converses with the innkeepers of the Blue Water Inn and take off from Vallaki. Along the way they meet some friends and plan their next move.
One Night In Vallaki
The party winds down in Valaki with their allies, and makes a few discoveries along the way.
Frequently Asked Questions
Zero Initiative: Curse of Strahd has published 53 episodes since March 2024, covering topics in Comedy Fiction, Drama.
Zero Initiative: Curse of Strahd is currently highly active with new episodes weekly. Average episode length is 57m.
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